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Live Updates  >  Live Update Details

2025-08-01 20:00:02

my country's esports industry revenue reached 12.761 billion yuan in the first half of the year, a year-on-year increase of 6.1%. On August 1, Zhang Yijun, First Vice Chairman of the China Audio-Video and Digital Publishing Association, released the "China Esports Industry Report, January-June 2025" at the 2025 Global Esports Conference. The report shows that China's esports industry revenue reached 12.761 billion yuan in the first half of 2025, a year-on-year increase of 6.1%. Livestreaming revenue accounted for the largest portion of the esports industry's revenue, at 80.38%. Revenue from tournaments, clubs, and other sources combined accounted for 19.62%, maintaining a relatively stable revenue structure.

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