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Live Updates  >  Live Update Details

2025-07-31 15:34:38

[Report: Domestic Game Market Revenue Reaches 168 Billion Yuan in First Half of the Year, Setting a New Record] On July 31st, data provided by Gamma Data showed that for the first six months of 2025, the domestic game market's actual sales revenue reached 168 billion yuan, a year-on-year increase of 14.08%, setting a new record. The number of game users reached nearly 679 million, a year-on-year increase of 0.72%, also a record high. Among the market segments, mobile game actual sales revenue increased year-on-year, accounting for 74.59% and maintaining its dominant position. Client-based game actual sales revenue continued to rise, accounting for 21.07%, and web games accounted for 1.31%. Specifically, for the first six months of 2025, China's mobile game market's actual sales revenue reached 125.309 billion yuan, a year-on-year increase of 16.55%; the client-based game market's actual sales revenue reached 35.403 billion yuan, a year-on-year increase of 4.86%; and the web-based game market's actual sales revenue reached 2.203 billion yuan, a year-on-year decrease of 5.87%.

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